// This file was generated automatically -- DO NOT EDIT! #declare lg_color_BV01mc = texture { pigment { rgbft <0.0925925925925923, 0, 0.833333333333333, 0, 0> } normal { bumps .01 scale .10 turbulence 0 } finish { ambient .0 diffuse .5 brilliance 8 phong 1 phong_size 100 specular 1 reflection { .90 metallic .8 falloff 1 exponent .5 } metallic .8 conserve_energy } };